Thread: Soul Hunters
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Old February 26th, 2002, 05:55 PM

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Default Re: Soul Hunters

Yeah, I thought their color scheme was a little nausiating as well

I would say make them Religious. The crystaline doesn't really fit as many races have access to the Polycrystaline armor - that is just a progression of armor tech. Also, since there are so many new techs coming for the B5 mod, maybe designing a new racial trait might be just the thing? This way you could give them some of the temporal, some of the religious and some unique.

They are Race #83

Name := ShagToth Technology
Group := Racial Technology
Description := Technologies unique to the Shag'Toth.
Maximum Level := 2
Level Cost := 5000
Start Level := 1
Raise Level := 0
Racial Area := 83
Unique Area := 0
Can Be Removed := False
Number of Tech Req := 0

I had used their official name (Shag'Toth) instead of Soul Hunters when I had generated them out.

Right now I only have their weapon techs set up, though I don't know of any unique weapons for their species.


I am interested in trying to include some special facilities for each race as well - let me kmove this over to the B5 forum -
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