Quote:
llamabeast said:
Yeah, if people agree that clam hoarding is a necessary strategy for long games, I think that's really not good. No strategy should be effectively necessary, especially one that doesn't require skill and isn't really fun in itself.
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I think that rising your income is as important and that it does not need more skill as research does not make it a bad strategy. I think the problem is that some nations do have access to it and some nations not. In perpetuality, most nations have a gem income around 80 at turn 66 and if a nation is seriously clamming, then her gem income is the double of it. Now the nations that cant clam (or build earth stones) are a little (little is subjective

) bit on the disatvantage.