Re: Tharoon, Decadent Overlords.
Well in the late game they're pretty worthless, since they wouldn't stand a chance against the average thug squad, SC or group of battlemages.
It's true that there aren't any units in the base game following this functionality, but that's no reason to change them in itself - mod nations should offer new mechanics and dynamics.
So the concept stays as long as I can balance it. If I can't, I'll change it.
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