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Lazy_Perfectionist said:
I'm not quite clear as to what this "SemiRandom code" is. Would you please clarify? I'm not even sure whether its animal, vegetable, or mineral.
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I mean... mod? Coding language? something you just thought up? Some utility I haven't seen yet, although I haven't been looking for any quite yet?
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The SemiRandom program uses map commands. You can use it to randomize things in a map and then play it. It does a better job than my totally chaos programs because it can place a pre-designed province properly. It can also load a logical god/scales creation for an AI. One built for Mictlan, or Pangaea, or Arcos which are all so different. Its a cool program.
some great province files here
Special Provinces, Unique Defenders.
Some examples of god files are in here..
the AI Conquers
Or a heavier conversation here...
SemiRandom
He also has a program to help you tweak the settings on the map generator in Dom3 to some more personal prefences (sh as colors) but those are actually two different projects which he has blended in one menu lately
Idea Thread for SemiRandom