Quote:
Archonsod said:
I've never seen the AI give a useless item to a commander, nearly all of them provide a benefit in some way.
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The AI has no methods of identifying what items to give to its commanders/mages. I've seen normal commanders equipped with two shields and a fever fetish. I've seen non-stealthy mages equipped with assassin hearts. I've seen high encumberance armor placed on small mages. And as previously mentioned path booster items on mages/commanders with no matching magic path. Honestly it is so painful I would seriously disable specific items for AI opponents if it was possible.
The only 'thinking' I've seen done by the AI is how it does seem to place more importance for equipping items onto its pretenders which sometimes causes more damage to itself.