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Old March 1st, 2002, 02:37 AM
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Default Re: Technology Trade (again)

The game where I was told this was necessary was back in 1.41. While I was testing this in 1.49, I finally twigged on what you meant in your deconstruct analogy, and discovered I was partly wrong.

Two examples from my testing:

Race A has Ship Construction 2, Projectile Weapons 4.

Race B has Ship Construction 3, Projectile Weapons 1.

If A proposes

Give:
Projectile Weapons

Want:
Ship Construction

and B accepts, A gets Ship Construction 3 and B gets Projectile Weapons 2. (This is the part I thought contradicted the manual, but when I couldn't find where I'd read what I thought it said, I realized I was thinking of another game entirely. )

If A wants to give B Projectile Weapons 4, he has to offer

Give:
Projectile Weapons
Projectile Weapons
Projectile Weapons
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