View Single Post
  #66  
Old September 13th, 2007, 03:42 AM

sum1lost sum1lost is offline
First Lieutenant
 
Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
sum1lost is on a distinguished road
Default Re: Poll: Is Clam Hording Too Good?

Item-destroying global spell is the best idea I've heard for a long time. Item-destroying combat spell is the second best idea I've heard.

Both of them promise to significantly change up the game if implemented. Ask anyone- what school of magic is most vital. One of the top picks, if not the top pick, is construction. You can't thug/SC without it. Destroying items changes the dynamic of the game significantly, improving the power of battlefield troops and mages.
Reply With Quote