Re: Poll: Is Clam Hording Too Good?
Item-destroying global spell is the best idea I've heard for a long time. Item-destroying combat spell is the second best idea I've heard.
Both of them promise to significantly change up the game if implemented. Ask anyone- what school of magic is most vital. One of the top picks, if not the top pick, is construction. You can't thug/SC without it. Destroying items changes the dynamic of the game significantly, improving the power of battlefield troops and mages.
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