Re: Expanding Atmosphere Types
Quote:
Fyron said:
AstralWanderer said:
Unless there is intended to be some gameplay variation (e.g. cost/capacity of domed colonies varying by planet atmosphere), what purpose would be served in adding further types?
What purpose was served by adding red giant systems? Neutron stars? 20 different kinds of nebulae systems stemming from 11 storm colors? Swirling WP graphics? Electrostorms?
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More atmosphere types will decrease the percentage of breathable worlds.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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