Re: Avoiding "glassing" a planet
AFAIK the capture planet fleets should better not break formation. I know there are some cons, like not always the optimal weapons range due to formation overrules, but with this setup the fleet should not glass the planet unless it is not a tiny weak one where every single shot would be too much.
The only problem for the ai seems to be, how to gather together a fleet with ships and transports on the galactic map, because transports are usually slower, they are often chasing behind the fleet. But I think I have recently seen a post about a solution to this problem...
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