Quote:
Valerius said:
Ok, hosting has been changed to 48 hours. Next host is 5:50 GMT Sunday.
Machaka: Maybe there's a lesson here that I should stop trying these teleport attacks. They never seem to work out. I think a big part of the problem is my scripting and troop placement. But it also surprised me because it seemed a couple castings of leech hit your AQ but had no effect. I thought leech/life drain bypassed MR?
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Well, he lost one hp at some point of the battle. He got hit by leech once. I remember reading that Drain Life passed all defenses, but I'm not sure about leech. It was close call, anyways. Those Gifts went close!Btw, Why didn't you cast wind guide with your Air Enchantress? You do realize that casting Mass Protection also makes your warlocks suspectible to their own Heat Aura, since it lowers their fire res to 75%?
I'm really starting to like the Late Game portion of this game. There's always something intresting happening, and since you can do more stuff, you can also make more complex "plots". It's also been quite educational experience (like you can't out-poison Horrors with Hydra Hatchlings, Horros have Drain Life attacks). I need to come up with something else. Those horrors are nasty!
Oh, Oceania. About the siege battle. That Prison caster wasn't exactly planned. I was just using the cool artifact Pythium had traded to me, I really didn't considers its possibilites, until now. That's a good trick for a fire nation. Prison of Fire spam + Heat From Hell in a siege. Your trolls also seemed to have dislike for my Flaming Arrows..
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