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Old September 15th, 2007, 08:47 AM

Aezeal Aezeal is offline
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Default Re: A new spectacular multi-layer map!! Wanna try?

Yeah I could just place the monsters I want myself.. in the end I would only need a few of those anyway to guard the chockepoints between layers. To prevent to easy travelling between them in the early game. This would mostly be to prevent rushing those 2 races I want to give an advantage.

On the other hand rushing races that start with an advantage might not happen anyway and the guard might only hinder them.. but if they are much stronger then protecting the players against them wouldn't hurt either ..

and it would be somewhat balanced anyway cus even though you might loose some troops there you'd gain some sites and items for it either the AI or a player

There would be no need for specific magic sites on those specific places.. I like randomness a lot and just checking many sites appeals more to me.

Now my wrap around water map is done and I got the placing troop thingie under control (somewhat) I should be able to update this map again with the new learned skills

A question for those who have done a bit on this map:
1. I think this map is nice for about 7-10 players now. do you agree?

2. Wouldn't it be nicer to have the option to play ALL race on this map (which would mean MORE provinces)?

3. IF I would split all or most existing provinces to create a map with more provinces would the provinces be to small then? or do you think it would still be playable?

4. Would it annoy people if certain races (not those which would be AI only but those who would be AI OR player) would start in a specific place (I'm mostly thinking Caelum on one of the mountains) I can see that player might not like the fact that everyone know where they'll be while most other races would just get a random start location... but having Cealum start on earth or even worse in the caves totally makes no sense to me.

5. Does anybody know a sort of pattern database? As you can see in my wrap aroudn water map (other thread) Working in GIMP with patterns works very well and a nice "earth" pattern, fields pattern, grass pattern, hills pattern etc etc might improve the graphics of the map A LOT.

and no offence meant the standard in game hills/forest/mountains I copy pasted aren't all that in graphics too. I'm not much of an artist myself but if anyone knows BETTER LOOKING hills/trees/mountains to cut n paste (or even better on a transparant background already ready to paste ) I'd be happy to use it to improve the map.
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