Re: Potential Map
I plan on pushing out a final map by Tuesday-Wednesday. I'll have to fix some other things. I don't know exactly what the water's going to look like. But I will tell you my plans.
Plan A: Left lake 10-12 water provinces. Right lake 10-12.
If I can't comfortably shrink the right lake, then plan B
Plan B: Left lake shrunk to six, unstartable (for either R'lyeh or Atlantis), and right lake mostly as is, with a few small cuts.
I much prefer Plan A. But anyways, there's a few potential problems I need to take care of. The northeastern most portion of land is all no-start, for instance, and not really connected to the mainland. Either a sailing nation (other than Atlantis) needs to be there (Who sails late era?) or I need to create ports/connections, or we've just increased the power of whatever amphibious nation starts there.
So... fixed starting position for Marignon or ports (draw connections) or both? Probably ports alone, so as to make it accessible to invaders or land-bound nation.
For starting points is the rule of thumb four connected provinces, or three?
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