quote:
Another reason is that it doesn’t matter too much how the AI calls its ships exactly as long as it is in the style.
I don't know about that. You could pretty easily tell which is the most advanced ship the AI is using just by paying attention to its name, and could make tactical decisions accordingly.
But more importantly it is more realistic to have different names all throughout the game, rather than all early ships starting with A's and B's.
I guess it matters who the design names are for. If you build the list for human use during play, then the list should be alphabetized. If you design the list for AI use, then it works better if the entries are randomized.