Re: A question of range.....
Depends on whether you consider mounted or unmounted, seekers or direct fire, and it also depends on the mod's intent and its propulsion system. For instance, in stock I don't think the Wave Motion Gun even goes out beyond range 8 or 10 or so (unmounted), but weapons are allowed to go up to range 20.
I guess a general idea might be:
1-4: short
5-8: medium
9-20: long
But then, if ships are slow in your mod, you might want to adjust the ranges downward; if they are fast, you might want to adjust them upward.
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