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: Mod
Pirate Nation Version 1.00!
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September 21st, 2007, 06:38 PM
Juzza
Second Lieutenant
Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
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Re: Pirate Nation!!
ahh thanks, I've made lots of fixes in most areas. I increased their cost by 50 and I might go even more their pretty good. I've also made the serpent fight on the for the rest of the battle, once the rider is dead. I like the idea of the Cutthroats, I'll need to post my other replies later, in a rush.
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My Mods:
Tarent Mod:
http://forum.shrapnelgames.com/showt...ghlight=Tarent
Dinnas'Arval Mod:
http://forum.shrapnelgames.com/showt...nnas'Arval
Free Port:
http://forum.shrapnelgames.com/showt...+nation&page=3
Currently working on:
http://forum.shrapnelgames.com/showt...hlight=witcher
Inspired by the game The Witcher and the Witcher Novels.
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