Quote:
Artaud said:
Right now I'm playing the Star Trek Mod 1.97 and getting so badly handled that I might just surrender (I never just delete a game!) and start over with intel off.
|
When I play I normally turn off Sabotage. You can turn off the tech for that in the Game Set Up. You can leave intel on but using game set up turn off the technology tree for Sabotage.
People wanted more difficult Intel so that is what they got with the mod. If I leave it on, I always max out one planet per system with Intel savvy facilities. I also aggressively go after any enemy Intel producing planet that I can find.
I truly wish there was a real counter Intel factor to the game but there isn't. The best we can do is reduce the chances for bad intel events by shifting them to another location. Don't ask me, I don't even understand it.