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				 Re: A couple of questions 
 I've seen the mages from the soul trap.  Cool but not stellar. They seem to follow a normal AI script in that you might get a couple ok battle spells off but if no one is in range they may just cast fireshield and fry close units.  I can't remember the full range of spells but I SEEM to remember some good spells coming out of them, blade wind, etc.  For some reason I never checked their paths.
 
 IMO they're best with a thug as they provide random fire support while the thug closes with the enemies.  Neat, but not fantastic.
 
 From a past post I believe the unit can still cast mind hunt even if feebleminded.
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