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		| thejeff said: No, the chance in the Farm is 40%.
 
 It's not 4 separate checks against the percentage. If there is one site, then the code checks to see if there is another one, and so on, up to 4 sites.
 If the first check fails, there are no sites there.
 
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 It looks like this is not correct. I tweaked Boron's testmap. I took out all the terrain statements (so everything is plains), set ownership for a boatload of provinces to one of the nations (turned out to be 67 provinces total), and used the Seraphs to cast Acashic record on all 67). I created the game with site freq set at 50%.
By your explanation, about 1/2 should have had 0 sites, but here's what I got:
0 sites - 6
1 site  - 13
2 sites - 29
3 sites - 17
4 sites - 2