Hi Spike, and thanks for the interest.
Regarding icon importing and exporting, better refer to these two threads where things have been dicussed and explained at length:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Russian 1000lb bombs corrected to FAB-500.

I let that one slip as it is standard-default weapon linked to Greater Purposes like ammo explosions.
Now regarding bomb loadouts, that's an interesting point. As you mention, the Tu-160 apparently has the largest theoretical payload of all strat bombers in service. Now bear in mind that 1) there are other factors limiting the number of bombs carried IRL like bomb bay room and 2) there may be game-linked balance issues that mean bomb loadouts have been regarded as too large at some earlier point.
If you look closely, you'll notice that the Vietnam-era US B-52s have been given about 2/3 of the bombs they are able to carry,
according to Greg Goebel's account.
Thing is, I can't find data on bomb bay layout in the Tu-160 (or earlier Tupolev bombers btw), so I don't know how many of which bombs you can fit in. Given the high-speed/low-observable profile of the aircraft, I'd tend to shun the underwing bomb racks for the standard variant.
Re. the T-95 and its gun, I know about the 152mm gun, but I have kept the 135mm as first intel suggested waaay back, on account of it being more compatible with previous Soviet tank design, mainly in tank size, ammo storage room and autoloader design. In other words, in a T-80-like hull like that of the early low-profile T-95, you could hardly stow 25 152mm rounds, and even then, they would be so short that you'd lose most of what you gained on APDS penetration. IMHO a much more radical tank design would be needed to accommodate a 152, and by the time I have such designs available, I have already switched to high-efficiency ETC 85mm.