Re: Training via Single Player
Hmmmm...there's one part of the multiplayer experience that single player is especially good training for - the expansion phase.
The first time you pick up a new race, try a small map (Silent Seas) with 1 easy, defensive opponent. Put independent strength to six. Since most multiplayer games have independent strength set to 5, this practice should ensure you don't fall short if your multiplayer start falls on the difficult side of five (lots of LA indie barbarians can ruin Atlantis' day, thanks to lack of archers).
So, with a new race, just run through the expansion phase several times against a lackluster AI. Don't complete the match,just get a feel for what to avoid, or what becomes unusually easy, or find experimental expansion tactics.
This is not as important for more conventional, diverse armies such as man, or strong bless nations, but can be crucial for nations like Agartha, or even Ctis, who lack archers and/or cavalry- or nations w/o chaff.
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