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Baalz said:
I can see banning the mists of deception exploit not because it's unintended but because its game breaking.
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Its wholly subjective as to what "breaks" the game or not. If (and yes, I know it's extremely unlikely) the bogus trick were to cause me to lose a very important battle(s) in a game I spent hours on - then yea I would say it breaks the game.
Any game needs a definitive source to say "Ok this is over the line" and traditionally this has always been the creators, otherwise you might as well say ANY exploit is ok to use because no one will ever agree what is game breaking.
Someone could easily argue that the mists of deception exploit is not really an exploit. Indeed, from a rules perspective the bogus trick is WORSE from my point of view because it specifically contradicts explicit wording in the rulebook, while MoD does exactly what it says it does - no contradictions, no explicit rule breaking.
What you are advocating is anarchy

. Its the same sort of stuff that ultimately ruins many MMORPGs.
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Baalz said:
With all due respect, what does it matter what the devs intended?
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It doesn't matter what they intended, however it does matter what they say is acceptable because I'd rather THEY determine what is "game-breaking" rather than player "X" who might have a vested interest.
At least it does in my games.