Re: Star Wars Mod
Re: Organics -> population
It would probably be better to make that "trained personnel" or some such rather than just random schmoes (which you can load into cargo by the millions)
Something you have to invest in, via universities and recruitment camps and such.
In such a case, organics value would represent the overall knowledge level of the planet. Schools and universities would boost value... recruitment centers would be like organics farms, but reduce value as they skim the technically minded off to work on the starships.
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Things you want:
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