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				 Oh, and here\'s the map 
  Allies have exactly 2 provinces between their capitals.
 Enemies should have exactly 4 provinces between their capitals but I did that by hand, might be a 3 province route somewhere that I missed.
 
 The teams are:
 Team 1 (Niefelheim/Ulm) - Red
 Team 2 (Pangaea/Arco) - Yellow
 Team 3 (Mictlan/C'tis) - Magenta
 Team 4 (Sauromatia/Ermor) - Green
 Team 5 (Abysia/Yomi) - Cyan
 Team 6 (Agartha/Caelum) - Blue
 Team 7 (Helheim/Marverni) - Black
 
 The start provinces are all marked with colored lozenges. The number of neighbors was going to be related to how much space you had to expand, but that didn't work out, so everyone just has whatever start provinces they have.
 
 After picking the fourteen start locations, I colored them randomly:
 12/26 - Cyan/5
 29/37 - Blue/6
 97/98 - Magenta/3
 115/142 - Black/7
 153/156 - Yellow/2
 218/232 - Green/4
 226/228 - Red/1
 
 Red and Magenta are both pretty *****in', Cyan got a bit screwed - I don't know if Black is in a good position or not. Sorry about that.
 
 In all cases I put the "bruisier" position closer to the middle. That's Niefelheim, Pangaea, Mictlan, Sauromatia, Abysia, Agartha, Helheim.
 
 The map file is attached.
 
				__________________If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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