I do understand that Dom3 is a war-oriented strategy game, and that we don't want to get bogged down into minutiae (e.g. Europa Universalis 3 - Good Gods!), but I can't shake the feeling that the current logistic system that drives the war effort is a bit skewed toward Gold.
If the limitations of Resource are WAD, then I think Gold collection, transport and expenditure needs a bottleneck somewhere to add more balance. As I mentioned before, even Gems require Labs to allow spell casting in a particular Province.
Unfortunately, I don't have any good ideas yet. I'll be sure to pipe up if I come up with something that balances Gold but is also simple and intuitive. While i'm at it, I might as well be nominated to run the Fed

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- Stewie Griffin
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- The Top 100 Things I'd Do If I Ever Became An Evil Overlord
http://www.eviloverlord.com/lists/overlord.html
The Brain: Pinky, are you pondering what I'm pondering?
Pinky: I think so, Brain, but then it'd be Snow White and the Seven Samurai...
-Pinky and the Brain
http://www.lolthulhu.com/
-Props to S.R. Krol