Re: A Cunning Plan: Trample
You're not the first one to ask if the Trample Mechanic could be changed. Though, such questions deal with how to find an appropriate counters to mass generic tramplers, i.e. Caelum cranking out 4 or 5 mammoths a turn and having an unstoppable "critical mass" of tramplers. A Pretender or other SC with said ability is much less worrisome. It can ultimately be countered with Horror Mark and the fact that there is only one trampler. My own proposal made a morale check against the total length of weapons in the square it was trampling, with amounts over 10 being doubled like Preciscion. If the check failed the unit attacked with whatever weapon it has. The math was fairly pleasing in outcomes.
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