Re: A Cunning Plan: Trample
			 
             
			
		
		
		
		This is a fun thread to read.  I like the real-world analysis.  There are two Dominions vs real-world problems I have noticed, however. 
 
@Autochthon.  Any unit being able to trample is interesting, though it raises many balance issues.  First,  units that have trample use it automatically, which is annoying if they had a better attack/spell available. 
In terms of logic, size doesn't necessarily mean trample ability.  Caelum has size 3 units, but they don't look heavy enough to trample Hoburgs.  There are more examples, such as Niefelheim's size 4 mage.  Should they be able to trample ulm's infantry? 
 
 
@Cleveland.  You have some very valid points.  Unfortunately, I don't think they can be easily transposed to Dominions, because there is no calculation for velocity (AP's are the closest).  If there were a good velocity calculation (like an adaptation of the charge mechanic), I would support the addition of velocity to trample damage. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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