Quote:
KissBlade said:
Three a turn is relatively unrealistic in MP due to the likelihood of getting ganged if you expand that quickly.
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I should emphasize that when I say 3/turn on turn 7 I'm talking best case scenario. Usually geography/unlucky indy placement will force me to take less.
I usually run a pretty diplomatic intensive game - so I'm typically not too concerned about being ganged up on... but then I tend to play in large games where it's difficult to be singled out early amongst so many players.