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Old October 14th, 2007, 10:05 PM
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Default Re: A Cunning Plan: Trample

also, in reality the point of a heavy cavalry charge was that it would trample the troops before it. The mechanics for cavalry are not very good in dom3 for this reason. The main power of cavalry is speed and kinetic energy. Speed is the obvious ability to avoid combat, but the kinetic energy is their charge. The lance would kill one man and then the horse would do the rest. Its movement would bowl over troops and crush those that fall beneath it while the rider used his forward motion and his height advantage to make crushing blows upon the infantry below him, preferably with a hammer or mace. The disadvantages of being mounted would then appear as soon as the horse stopped, whearas they are still effective in dom3 battles. I wonder if anyone here realizes how simple it is to kill a fully armored man on a horse. If you have a polearm, like a billhook or halberd, you can grab the knight and pull him off, onto the ground, where you will proceed to crush his skull with butt of your weapon. If you do not have such a weapon, merely move up close to the horses head, where the rider can't hit you. Then grab the bridle and proceed to punch the horse in the face. As it shies away grab the riders leg and pull him down. Another alternative is to hit one of the horses legs with your weapon and then bash it in the side. The whole horse will fall over, at which point the rider is really skrewed. Once it stops moving a horse is nothing more than a liability in combat. All in all, the mechanics for cavalry are not the strongest point in dominions 3.
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