Quote:
Edi said:
Just the major crash bugs fixed between 3.00 and 3.06 are worth it, never mind the additional nations and other stuff. For a list of what has been fixed just since 3.04, see the shortlist thread at the top of the forum. For the earlier fixes, see the patch download page changelog or the progress page.
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My favorite setup is 400 province 4 computers opponent. I go for epic wars.

The crash, I am so used to them, that I crash less often. (doing alt-tab only after save game for instance)
The generations of turns had crash me a couple of days ago. I had to reload from my last save (I always save at end of turn

) to regenerate 4 times to continue the game.
I would love to have more magic items and spells to have more choices. On that regard, my feeling is, that only a couple of items are worth forging every time. If we can hove some items that can be equivalent to all those SC items, it could be better for equipping some diversity on SC. Same for spells... key spells are always scripts. But they are always the same along the path of research I find.
I can surely change that pretty easy, using another races. But I cannot go away from Pangaea. They are the first nation on 10 different test game I have done, that I had feel good about it.
Jourdelune