Quote:
Sombre said:
Oh then I think the answer is simple.
#selectweapon "Star of Heroes"
#secondaryeffectalways XXX
#end
#newweapon XXX
#name "Wreck Armor"
#aoe 1
#secondaryeffect "Armor Dest"
#end
That should/could work. Obviously needs a test. I don't know if you can chain secondaryeffects.
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You probably can. However, AFAIK, this would create a default weapon (0 dam + str? whatever) that has the same special effect as the Star of Heroes. It might work, it might not. In case it doesn't work, this might work:
#newweapon XXY
#name "Destruction"
#copyweapon "Armor Dest"
#aoe 1
#end