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Old October 17th, 2007, 12:51 PM

CUnknown CUnknown is offline
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Default Re: Conceptual Balance Mod (and summary file) 1.

QM:

Yeah, it's true.. I sort of agree that Hammers are underpriced in the base game, it's not so much the cost that I don't like but the requirement of an Earth-4 caster to make it. Hammers need to be relatively easy to get, or items just get so costly, imo. I feel entitled to cheap items, and if everyone has them, I don't see a balance problem.

As far as the indy commanders, it's again mostly a convenience issue.. but also the fact that indy commanders aren't worth 65 gold. I don't see the reason why people should be forced to pay through the nose for a unit-ferry. Maybe it reduces the number of national commanders seen in the game, but I guess I just don't see that as much of a problem.

You could set the indy commanders at 45 gold, say, and even that is overpriced for what you're getting. You'd be paying more for convenience, and that would make sense. It's just that 65 is too much, it's so much that it would actually change my buying patterns, which I know was your intent. But I don't like that.
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