Re: Game Mechanics - Protection
Hmm...wait a second though. Could this be causing a bug? Look at his example above:
Plate Hauberk: 20 14 14
So the game takes the average and tells you this armor has Prot Value of 17. However, if all the game is doing is ignoring the last 2 values and accepting the first, then it is actually giving units with Plate Hauberk a Prot of 20, and the 17 is merely what we see on the unit profile.
I doubt this is the case, but it's just a thought.
=$= Big J Money =$=
__________________
|