Quote:
Chris_Byler said:
They're old because they've lived a long time? I don't really understand the question. Did you expect them to be some kind of supernatural being that never ages? (Well actually, they can, for enough gems...)
Cap only isn't much of a restriction for people who can fly and teleport (with a borrowed booster item).
Illwinter didn't add the old age system just to remove it for anyone that it might be inconvenient for (which is anyone mortal).
There's a good argument for modifying the way age affects some nations (especially Abysia), but TC isn't really one of them.
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Well for one, the spell is broken. Second, I've already dressed that the spell is pretty crappy for it's effect since it doesn't even cure the disease you get from old age. And cap only is a pretty big problem late game considering your non cap mages aren't too great in battle and the cm's suffer from old age and mind duel weakness. Old age does affect S&A drastically, I don't know what you're talking about. Their mage picks are already so random that you're hanging on any a3's with tooth and nail and if that one gets old, you're pretty po'd cause you're stuck with a bunch of glorified /regular Caelum seraphs/. (which you end up paying more for) This is BAD considering S&A is supposed to be a magic oriented nation.