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Old October 21st, 2007, 12:03 PM
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Default Re: SE\'s Best Quality, And How to Improve It

Quote:
Parasite said:
One of the hardest things for the AI to do is change tactics. For example if it meets a race of Missilers, have it start producing ships heavy in AntiMissiles. That is the line that humans can exploit and win.
That should be possible, but the problem is that if the AI is predictable in that route as well, it can again be exploited by a clever human player.

The problem with making really good AI is programming it. It takes a great deal of time and can slow your computer to a crawl if you make it too complex.
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