Re: Suggested Changes to Bless Bonuses
I like the reduced bless in enemy dominion idea.
There are 6 steps to a bless right (some effects stay per 2 lvls (fire, water, etc), some are per level (air, death).
Max of 10 dominion.
Personally I think losing the lvl 9 bonus first would suck, but it could be up for discussion. I'd say lose the incremental minor blesses for lower candles and only lose the lvl 9 bless for enemy dominion of 6 or higher.
Using Fire as an example
0: candles, no change to bless
1: -2 attack
2: -2 attack
3: -3 attack
4: -3 attack
5: -4 attack
6: -4 attack, loss of flaming effect
7-10: -4 attack, no flame, -2 morale
So a dominion push would always be able to slow down a bless rush.
Beyond that, upgrade air, death, blood major bless at least to something useful. Death and Blood to a lesser extent then air.
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