Re: AI nation skills
One of the greatest benefits an AI can receive is an order_3 and productivity_3. It's gold income increases per difficulty level and an order_3 can really make it powerful. I've seen and felt the difference.
To better understand which AI nations are the strongest each would have to be given identical scales with identical pretenders of small size on the most balanced map which can be found. The human player can provide himself two separate provinces with no neighbors, high astral mage pretender at start to cast eyes of god. Rotate starting positions and record results after 100 turns.
**Water nations should be tested separately since most AI land nations lack the knowledge for attacking water provinces.**
Chaos_3 and Unluck_3 really make a weak AI, Death_3 weakens the AI long term.
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There can be only one.
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