Quote:
Edi said:
Actually, you should not. That's WAD, in sea provinces you move 1 province per turn no matter what your start move is. Unless you are amphibian or flying and can move through adjacent land provinces in order to get where you're going. Always been that way.
Ewierl, the fortune teller thingy is in the shortlist, I'll add the holy too.
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I have no problem with units that actually move through the water being restricted to 1 province per turn. Why in the world should that apply to fliers, though?? They aren't in the water to be slowed down!