Re: Conceptual Balance Mod (and summary file) 1.
I probably asked this last year, but I haven't played in a while and things have possibly changed since then: Have the touch attack spells been changed at all? In particular have any of Dom3's healing spells been made more feasible? The biggest problem I have is that it's hard to get your caster to reliably cast the spells at all (ie. they either stay away from battle, or directly engage, but rarely ever get up close and heal).
=$=
__________________
|