Re: Conceptual Balance Mod (and summary file) 1.
I intended to to have the 1.2 version out last weekend, but it looks like it's going to have to wait for this coming weekend. I do intended to incorporate as many base game bug fixes as possible.
On touch and healing spells: many of them have been boosted, but it's very difficult to have them function as intended by IW and still have a niche.
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