Thread: New icon series
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Old October 24th, 2007, 12:31 PM
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Default Re: New icon series

Quote:
PlasmaKrab said:
Question: what do you plan on using your COIN versions for? For instance, the ones COIN variants I have created in some OOBs are nearly bereft of any AT weaponry. I have given e.g. some HE (FAE) ATGMs to some fictional Hind variants, and some BB Hellfires would make sense for MC choppers. You'd have to set the variants straight, of course. But I mean, I have stripped down COIN Cobras even down to their AP 20mm rounds. In exchange they get more HE Hydras.
Also, I have stuck to AAMs only when it was more or less built in in the helo default loadout (see Tigers) or didn't lose hardpoints or weapon slots to more important stuff.
Most of the time, and characteristically in operations were COIN loadouts are to be preferred to tank hunters, the AA ability is moot, and a waste of lots of points, because you are not going to come across much air in the first place.

Regarding the Hellfire, it's true you can't model its main advantage in Marines terms, i.e. that it can be fired over large expenses of water without losing signal .
Because of a much higher speed, it should also be significantly more accurate than a TOW in game terms. Warhead is larger, range higher, there are a numer of factors that should make them better than the TOWs.
Agreed now, I just checked my modded OOBs and the baseline Hellfire returns a cost value 2 points lower than the TOW-2A...
The COIN version I give 1/2 the Hellfire/TOW loadout (4 missiles instead of 8) and 19-shot rocket pods instead of 9's. The early versions often have a lower Vision rating too (since they had no built-in system and wore wore NVG's).

BB Hellfire's would be nice, that stats did you give them?

The AAM's on the AH-1 are mounted on the ends of the stubby weapon mount wings, nothing else can be mounted there. It's more a matter of do they feel the need to carry them. I suppose there might be some weight trade-off so they'd carry less other weapons, but I never seen (or looked for) any indication of this.

You need to keep in mind doctrine too. Strange as it may sound the main anti-tank weapons of the USMC are fixed wing and helo's. We don't have enough tanks to play Tank Wars. USMC tanks are primarily infantry support. Sure, if they're handy we'll send them after other tanks, but given how few of them we have we don't assume they'll be available. Thus unless we know damn good and well there is no armor around no AH-1 would leave the ground without a few ATGM's.

Yeah I looked at the Hellfire's a bit last night, decided to go with the 'A' and 'K' variants. The double warhead on the 'K' will help a lot I'm sure. Outta curiosity I noticed the 'A' variant had the same accuracy as the TOW's and the 'B' in the default OOB was only 7% better, what sort of accuracy did you give them?
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