Re: Mod: Even Weirder Worlds *** Now 1.00
To quote the Modmaker's Guide:
"GD_MAX_RACE 32 - maximum number of races"
So it would seem there should be room. We know that certain quests have to occur in a particular order, such as the mainquests being up top, then gamequests, then always, and lastly the random event quests. Do races have a similar protocol?
How does the game tell where those lists start and end? Could that be the issue? Is it "always end with Urluquai", or is it "stop looking once a single race says random"? I'm always so curious how the inner-workings of the game function.
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