Re: Things that could be...
heres the first try...
Ability 1 Type := Phased Shield Generation
Ability 1 Descr := Generates 1000 pts of phased shielding for the planet during combat.
Ability 1 Val 1 := 1000
Ability 1 Val 2 := 0
Ability 2 Type := Combat To Hit Defense Plus
Ability 2 Descr := Planetary Defenses give a 1% chance to stop incoming weapons completely.
Ability 2 Val 1 := 1
Ability 2 Val 2 := 0
This would be a level 1 facility. 2000 and 2% for level 2 etc.. Better infrastructure on a planet would mean more defenses. A planet with 5 level one structures would have 5000 shield points. I really can't thank you enough Pheonix. The simplest solution and it never even crossed my mind.
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