That doesn't really invalidate anything I said, and I agree that the game is not as fun to play as SE4 (in spite of SE4's own mediocre UI). I was merely addressing the assertions of it being just a "flashy 3d game."
The UI has improved a lot over the last year, but still has issues that Aaron doesn't seem willing to address. Maybe we need to gather an actual succinct list of issues that contribute to playability issues, rather than just constantly bemoan its lack of fun-ness... Then, we can make a concerted effort to barrage him with specific, unified requests so he sees that there are indeed still some wide-spread problems. Here's a start:
1) Too many confirmation dialogs for orders. Perhaps add an "expert mode" option in Empire Options to skip all but the most important of these.
2) Blurry 3d rendered text names in system display should be replaced with crisp 2d text.
3) Revamp the bottom right button panel. Make a set of tab buttons at the top, rather than have some buttons within the panel randomly function as tabs.