Re: AI nation skills
That's a separate issue. These mods only prevent the AI (and players) from recruiting hordes of indie archers, light infantry, militia, light cavalry and other crap that the AI generally likes to use and forces one to rely much more on national troops. The nice indies like crossbowmen, the good heavy infantry, heavy cav etc are still available, as are specials like amazons etc and you can mass archers if you get woodsman provinces, but it makes the AI nations far more interesting since they don't all use the same horde tactics with the same units under different flags. The mods do NOTHING about the AI still designing crap pretenders on auto.
|