Re: Tomb Kings mod released!
Okay, I am about to release a mini-update, with the following changes:
- Fixed commander summons
- Made thematic vanilla pretenders available
- Chariot: 45 gold -> 40 gold
- Ancient Champion: 50 gold -> 40 gold
- Buried sorceror: 220 gold -> 180 gold
- Acolyte: 40 gold -> 35 gold (having seen Man's monk)
- Tomb Priest: 120 gold -> 100 gold
- High Priest: 260 gold -> 210 gold and an extra +1 research bonus
- Tomb King: 450 gold -> 420 gold
- Ushabti: 20 gems -> 16 gems
- Bone scorpion: 22 gems -> 20 gems
This is quite extensive I guess, but I wonder if I had lost perspective by playing so many SP games with them. Comparing again to a nation like Marignon it did seem like everything was overpriced. Also I remembered that national summons should probably be noticeably better value than normal ones. It's possible I've overdone it but I think prices are probably more in line with the vanilla nations now.
A change I'm still considering is changing the Immortal summon so it summons two at once. Any opinions?
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