Re: Mines, Treaties, and Cluster Bombs
1. There's no limit I know of.
2. There's actually a 100 per sector limit (although it's not enforced for the AI, and maybe not humans). With the limit, the larger mines deliver more oomph.
3. They are probably older mines. There's not really anything in place to tell the AI to scrap old mines, unlike the other unit types.
4. Mines used to detonate in combat. But yes, planets will sometimes horde mines for Mine Layers to pick up.
5. It's actually set to a 1-in-15 chance to make changes to a treaty.
6. The tech option is not disabled by that setting, so there's not much that can be done. For most AIs, if there's not really to be angry, they don't get angry.
7. Cluster Bombs were supposed to get a boost last version as Planetary Napalm did (since damage versus facilities for damage types was cut to 50%) but I forget.
8. Not really. You can always make that change yourself if you want.
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