
November 3rd, 2007, 01:34 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
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Re: Ideas how to improve WinSP MBT/WW2 !
FYI two points we have already dealt with in the code are:
1} the immobilizations of tank in trenches has been reduced IF the unit does not attempt to cross them at full speed. Stopping first then crossing will be the best way to deal with these
and
2) Crews were getting too much smoke. This had never been brought up before but some crews could be carrying up to 5 smoke grenades. Andy and I discussed various options and decided that one per crew is a satisfactoy compromise.
Many points made either we don't agree with ( like the TI being undervalued or choosing shell type or the MG 2-hex Z-fire beaten area) or are impossible to code without destroying existing save games and scenarios ( increased weapons slots ) or just simply don't understand ( numbering the later scenarios when the sceanrio slots are automatically numbered now ) but we do encourage everyone to discuss these points.
Don
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