Seem one way
Thanks for reply, but the problem is that the suppression and / or rally seems not the same for human and AI. My squads are really suppressed by enemy artillery, MG and so on and are difficult to rally, but seems that my troop's fire is almost harmless for enemy infantry. For example: my entrenched squads suffer suppression by artillery fire, then the assaulting enemy squads fire and caused casualty: my suppressed infantry shoot only one or two time (bad). In the reversed situation, the entrenched enemy is not suppressed (they rallied after my first direct fire) and is almost impossible to hit. Also, routed enemy squad (with only 2 or 3 man) quickly rally and opportunity fire on firing or moving adjacent enemies.
I have played this game (and also other wargame and video-wargame) many time but I must modify the preference for computer opponent almost to the lower level for a balanced play.
|