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Old November 3rd, 2007, 06:00 PM
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lch lch is offline
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Default Re: 110 Image Limit... megamod anyway?

I have created a dummy awk script to try out where exactly the sprnbr error too high error hits, but so far I have not been able to reproduce it. What's funny, I tested replacing sprites of existing units and that stops after a couple of them, too. It doesn't crash, but even when I replaced all sprites for all the units in the game, only some of them were really replaced.
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